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Armchair:
Alright, most of you here have had some experience with Warhammer. I've read lots of the books, read a few wikipedia articles, played DoW, and may get into the tabletop game. Last night when playing Boris in Starcraft I asked how intrested he would be in a Warhammer 40k Fyberverse and RP. I think I just heard Shadow mess his pants from here. I'd take a hefty crack at the system, run at least the first RP, and write a minimum of one short blurb. I suppose this is mostly an intrest check to see who would want to take a crack at some RP action in the 40k universe. I have a somewhat contrived, well, no I have at least three options for a group of varying individuals to meet up. Forcibly get along as well I think.

Well, if you have intrest and would like to get to work on your character, here is a mock-up sheet. http://en.wikipedia.org/wiki/Warhammer_40%2C000 Use this to navigate what ya need.

This works too, if not better. http://wh40k.lexicanum.com/wiki/Main_Page


Name: Keep with the race, no Orkz name Sir William the Gentle-hearted.

Gender: No female orks, no gendered necrons. Just put neutral for necrons with a behavior patter they follow of being either male or female.

Race: Imperial, Corrupted Imperial, Ork, Eldar, Corrupted Eldar, Tau, Necron. If you want to play tyranid, you'd have to be a member of the genestealer cult maybe. I dunno, do some research on it, propose it and maybe then ok.

Class: Space Marine, Guardsman, Commissar.
Chaos Marine, Chaos Guardsman. Cultist.
Grot, Ork, Nob.
Aspect Warrior, Farseer, uhh, look up more for Eldar. Dark Eldar are included.
Fire caste, look it up.
Pretty much the only sentient ones are Pariahs, so make up a good reason why he's not with his uh, brethen.
Gene stealer.

Rank: Well, you may as well look this up here.

Gear: What does your character normally go into battle with? If an Ork can loot it, he can use it, but that's the only race that will use other weapons.

Battlecry: What springs forth from their lips when battle is on?

Quote or Motto: Anything pertinent they have to say?

Boris:
Name: Andan Belduin

Gender: Male
Race: Eldar (Craftworld Biel-Tan)
Class: Ranger
Rank: no official rank, since rangers are only loosely associated with a craftworld

Gear: high-power Eldar sniper rifle, personal shroud.

Battlecry: I of the darker path shall end you!

Quote or Motto: "Biel-Tan, alone among the craftworlds, genuniely seeks to reforge the former glory of our people. Their strict adherance to the Path of the Eldar, and requirement of all to become aspect warrior before focusing on another path, is a nessecary virtue. However, they must come to accept the galaxy will always need its rogues and rangers too. I walk the darker paths so that others may focus upon reforgeing an empire."

Health: 10
Ranged Attack: 30
Melee Attack: 0
Armor: 10

Racial Ability: Gift of the Eldar: Owing to great agility and skill, a critical fumble (1 on the d10) is converted into at least a normal shot (2).

Class Ability: Shroud: Enemies must pass a stealth check (15+ on 1d20) to continue attacking.

Shadow:
Name: Gibitz Bigshoota

Gender: Male
Race: Ork (Bad Moons klan)
Class: Nob
Rank: Flash Git

Gear: Kustom shoota with scope, ammo backpack, pointy 'elmet, googles.

Battlecry: DAKKA DAKKA DAKKA! You'z iz gonna die real good like!

Quote or Motto: "I'z is Gibitz Bigshoota, da shootyes' Ork ya evea goin' ta see. I'z killed ovea fifty humies frum dat thos' dere "Ultramarinez." Theyz tried ta kill me an' mah boyz, but we showed dem whut for! We'z showed dem sum real dakka dat day! Meeby if ya lucky, yu wil too!"

Health: 20
Melee: 0
Ranged:25
Armor:5

Abilities

Racial:
Power of the WAAAGH!: Lets the Flash Git be empowered by the WAAAGH! 1d2, 1 Flash git is underpowered and loses 5 points in melee and ranged for three turns, 2 Flash Git is powered and gains 5 points in melee and ranged for three turns.

Class:
Time For Sum Dakka!: Loads a specialized, explosive, shell into the shoota, making the round explode on impact with the target. 1d2, 1 misses, 2 causes shell to explode inside target, causing 5 damage plus original ranged damage.

Armchair:
Sean... do you even know about 40k? Do you even come in the chat?

Your research is lacking. Space Marines go through lots of screening upon induction, not to mention mental conditioning as to not succumb to Chaos like a say, Guardsman. These guys are the pillars of the Imperium man, they are perfect examples of the justice of the Emperor and so on. They can have no faults like that. The screening process, like Boris pointed out, is very rigourous, they make sure nothing is missed like that.
Most Space Marines have a battlecry, except a few chapters. Some even go in singing praises to the emperor. Maybe you could play one of the Legion of the Damned, loyalist space marine corpse pretty much. But if you want to persist in your Xeno-loving ways (Scum) you can go with more of a Rogue Trader.

http://wh40k.lexicanum.com/wiki/Rogue_trader

Also, why two ranged weapons? That makes no sense when it comes to down to a melee. "Never bring a pistol to a fight where your enemy can overwhelm you can cut you into pieces." Or something like that.

Prox:
Name: Dematiel Athar

Gender: Male
Race: Eldar (Black Library)
Class: Harlequin
Rank: Trouper

Gear: Flip Belt, D-Field, Stormglove

Health: 20
Melee Attack: 20
Ranged Attack: 0
Armor: 10

Race Ability - Alacrity of the Eldar: Sharp reflexes allows for quick responses to attacks. Whenever attacked, roll a 1d5. On 4 or 5, the attack is dodged and does no damage.

Class Ability - Confound: Combined use of the d-field, flip belt, and natural dexterity make the Harlequin extremely hard to place. Opponents must roll a 2 on a 1d2 to land a successful attack.

Battlecry: (Raucous laughter)

Quote or Motto: "The end of the Eldar will not be by the Chaos, but rather their own fear of it. Should all the Eldar factions fall, the Harlequins, fearless, will remain."

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