Fybertech Forums

General Category => Video Games => Topic started by: FyberOptic on January 21, 2006, 12:55:40 pm

Title: SAND GAME
Post by: FyberOptic on January 21, 2006, 12:55:40 pm
There's the url, for anyone who hasn't seen it yet. (http://chir.ag/stuff/sand/)

Since I play with this thing all the time, I thought I'd finally make a topic to post odd screenshots.

Today, for example, it showed me that it's entirely possible to have sand in ones vagina. 
Title: Re: SAND GAME
Post by: ahnna on January 21, 2006, 02:55:40 pm
wow pretty
Title: Re: SAND GAME
Post by: Buzzard on January 21, 2006, 03:37:34 pm
Jay eff haww. This thing totally deserves it's own topic. I'LL POST MY OWN GEDDOFF MY BACK.
Title: Re: SAND GAME
Post by: FyberOptic on January 21, 2006, 10:50:19 pm
DO IT NOWWW
Title: Re: SAND GAME
Post by: Buzzard on January 22, 2006, 12:17:34 am
I totally did this crazy thing earlier very much like Fyber did, but never got pics of it. I also put a bunch of plants in the spouts so that some of the spouts wouldn't die completely. Then I make a shit ton of plants, connected them all with little strings of plants, and lit the middle of it on fire. All the sand trapped in the plants fell out pretty quickly. It was actually pretty cool.
Title: Re: SAND GAME
Post by: FyberOptic on January 22, 2006, 11:34:29 am
lol I seem to find myself setting "fuses" similar to that nowadays
Title: Re: SAND GAME
Post by: Bluejay on January 28, 2006, 09:05:07 am
If only the Cera didn't take so long to burn....
Title: Re: SAND GAME
Post by: Prox on February 18, 2006, 01:52:51 pm
so how's about that Falling Sand EXE?

I made some kind of machine thing that would make some sand fall. Here it is in action:
Title: Re: SAND GAME
Post by: Bluejay on February 18, 2006, 10:20:19 pm
What are those red lines? I don't think i have them.
Title: Re: SAND GAME
Post by: Prox on February 18, 2006, 10:35:18 pm
They're torches, but they're only on the EXE version.
Title: Re: SAND GAME
Post by: FyberOptic on February 18, 2006, 10:37:48 pm
If I just had control over the individual streams, I'd be a happy camper.  I'd also prefer if the particles fell the same as the java version, but you can't have everything I guess.  It runs better, at least.