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General Category => Video Games => Topic started by: Harpuia on December 01, 2005, 07:04:32 pm

Title: Fire emblem: Path of Radiance
Post by: Harpuia on December 01, 2005, 07:04:32 pm
who played this game and if u did isnt it the best lol
Title: Re: Fire emblem: Path of Radiance
Post by: magus on December 01, 2005, 07:15:10 pm
i defenitly want it.
Title: Re: Fire emblem: Path of Radiance
Post by: Buzzard on December 01, 2005, 07:20:06 pm
It looked really good from the commercials I saw. I really want it.
Title: Re: Fire emblem: Path of Radiance
Post by: Harpuia on December 01, 2005, 07:24:13 pm
lool and in this one (ithnk u cant do this in the other one im not sure) u can create ur own swrd and yesterday i made the Z-saver and i made the Z-saver SP (meaning super powered lol) and the both are green like the actual one but the Z-saver sp looks more like it
Title: Re: Fire emblem: Path of Radiance
Post by: Joefus on December 01, 2005, 08:16:24 pm
I got this game about a week after it came out, played through about chapter ten then I got distracted by Soul Caliber 3 and DMC 3.  I love Fire Emblem games, and this one's pretty good so far, but right now I lack any motivation to play through the story (same thing happened in to me in FE7).  I just get tired of having to restart each level from the begining when I make some really dumb mistake and end up getting a party member killed.  But I'll get around to beating it some time.

Only things I dislike about the game is (a) how expensive those custome weapons are (hell even bring the weapons stats below standard costs you an arm and a leg.  (b) THey got rid of the pirate class!  That was my most favorite class on the GBA games.
Title: Re: Fire emblem: Path of Radiance
Post by: magus on December 01, 2005, 08:32:42 pm
Customizing weapons?!!!!!!!! ;D
Title: Re: Fire emblem: Path of Radiance
Post by: Joefus on December 01, 2005, 11:55:17 pm
pretty much you get to pick what style of weapon you want (sword, axe, lance, magic) then you pick the level of the weapon (Iron, Steel, Silver, throw and magic's got it's own set).  Then you adjust the stats of the weaopon (attack, hit, crit, and somthing else) then you can name it and I guess pick the color.  But like I said it's way to expesive to be very useful in a game where you can't just go and fight random battles to get money (which isn't exactly a bad thing mind you)
Title: Re: Fire emblem: Path of Radiance
Post by: Blazeman on December 02, 2005, 01:32:43 am
I think the stat you're missing for weapons customization is weight. Either that, or durability. Are points consumed when the stat goes up or down?
Title: Re: Fire emblem: Path of Radiance
Post by: Joefus on December 02, 2005, 10:11:39 am
you don't have a set amount of points to allocate per say.  for every point you go up or down on a weapon's particular stat it costs you alot of money.  so like if the default attack was 4 you could raise it all the way to 99 if you wanted to but you'd have to pay a whole lot of money.  And on the other side, if you decrease a stat from say 4 to 1 it still costs you a lot of money for some reason!!
Title: Re: Fire emblem: Path of Radiance
Post by: Bluejay on December 02, 2005, 11:53:16 am
I've never played any FE games.  I've had for the longest time an aversion to any RPG's, but as i grow older I find other games don't hold my interest as much, and I'm craving story and substance over blowing shit up.  The Jak and Daxter games are great as there's a continuously evolving story, same with LoZ, but otherwise I can't sit there and play the same mind numbing drivel I used to.  So I need help.  I hate turn based combat, because once a character gets in danger of dieing I get caught in a loop; heal them single attack to the enemy get hurt, heal attack, get hurt... I preferred combat like in Tales of Symphonia, but never finished the game.  Can anyone suggest a few good games for me to try for GC, PS2, X-Box, GBA, or DS. I gots them all so it's not so bad finding a game to play... just bad finding a GOOD game to play.
Thanks for the help.
Title: Re: Fire emblem: Path of Radiance
Post by: LtSterling on December 02, 2005, 02:39:43 pm
Harvest Moon is technically a RPG. Or at least nintendo says it is, as they list it and Zelda under their RPG section on their website. 

Kingdom Hearts(PS2), Kingdom Hearts: chain of memories(GBA) and any of the Megaman battle network series(GBA).  Thier solid RPGs that allow more free action in battle rather then just waiting and watching enemies get whacked and whacking you.
Title: Re: Fire emblem: Path of Radiance
Post by: Vito on December 02, 2005, 02:52:30 pm
However, there are like a billion battlenetowrk games now and they all follow the same basic story and have the same basic gameplay.
Title: Re: Fire emblem: Path of Radiance
Post by: magus on December 02, 2005, 04:06:10 pm
you mean you have to move your people like chess pieces?
Title: Re: Fire emblem: Path of Radiance
Post by: Joefus on December 02, 2005, 04:10:13 pm
I'd have to say pick either battle netwok 2 or 3, they've got the best interms of story and such.  I also hear that Battle network 6 is supposed to be pretty good, but it wont be out till probably first few weeks of June. 

Also FF12 has some really funky psuedo real time battle system, where essentially all you do is walk around the battlefield, when your ATB gauge fills your character will start to head towards the enemy and then do their attack.  SO you never really get involved in the action at all (I played the demo that came with DQ8 and I didn't really like this at all).

Also you could try out the Mario and Lugi games for GBA and DS, they're supposed to be good.
Title: Re: Fire emblem: Path of Radiance
Post by: Bluejay on December 02, 2005, 04:12:54 pm
Harvest Moon is technically a RPG. Or at least nintendo says it is, as they list it and Zelda under their RPG section on their website. 

Kingdom Hearts(PS2), Kingdom Hearts: chain of memories(GBA) and any of the Megaman battle network series(GBA).  Thier solid RPGs that allow more free action in battle rather then just waiting and watching enemies get whacked and whacking you.

I have/have played all those gamesI liked the EXE series till the last ones, it's getting like Pokemon now, the same thing EVERY time.  Harvest moon I didn't like.  it was fun for a bit, but lost that fun pretty fast (I'm always so poor), KH was great, but chain of memories I didn't like as much, the card battle system sucked I thought. Any other suggestions? do you guys think i should try Fire Emblem? (Also i have Phantasy Star Online, and love it, also Fable)
Title: Re: Fire emblem: Path of Radiance
Post by: Joefus on December 02, 2005, 04:20:41 pm
Fire Emblem's pretty good series, I wouls suggest playing the first GBA one (Fire Emblem or Fire Emblem Blazing Sword if you want the japanese version).  It's the best one of the three American games.  You never really run into that heal, get attacked routine cause you usually have a good amount of units that can hold their own for a decent amount of time.
Title: Re: Fire emblem: Path of Radiance
Post by: Buzzard on December 02, 2005, 08:02:01 pm
I loved kingdom hearts. The EXE series is also fun. I've only played 3, but it blew my mind.
Title: Re: Fire emblem: Path of Radiance
Post by: magus on December 03, 2005, 05:48:29 pm
Only kingdom hearts game i have played is chain of memories.
Title: Err...
Post by: Ramesh on January 17, 2006, 09:58:25 pm
Actually Joefus, there is a limit on how godly weapons can be made. Personally, I just craft weapons for my lower level characters to catch up. Weight is probably the most important consideration in making a weapon. I don't see the use in making a weapon heavier yet, but lighter weapons for weaker fighters can make the difference between 1 and 2 attacks. You gotta make the weight of the weapon equal or less than the strength of the user, or you will suffer a speed penalty. The critical hit rate is too expensive for the small bonus you get; a killing edge is a much better buy for the critical chance. Other than that, money isn't really an issue. Swords are cheap, money is given often and in large numbers as well. Heal staves can't be equipped, they're easy pickings for Volke. I haven't bought a heal staff yet. Don't play easy mode because it is cheap as crap. And I completely recommend Fire Emblem to you Bluejay. Joefus is right about the heal thing too; enemies can and almost always will attack the weakest character you put up there. They will gang up. They will go out of their way to kill a weak unit, just because they can. As for which to start with, I suggest the gamecube version if you have one. Otherwise, it's best to go with a gameboy version until you're sure whether or not you like it. I suggest FE7 if you go GBA. It is easier than FE6 because it's all in Japanese. And Hector dies. Bastard Zephiel...

Anyway, in case you haven't figured out already I'm *only slightly* a fanatic of this series. Night everyone!
Title: Re: Fire emblem: Path of Radiance
Post by: magus on January 19, 2006, 07:31:11 pm
I'm stuck on a chapter
Title: Re: Fire emblem: Path of Radiance
Post by: Ramesh on January 19, 2006, 08:47:49 pm
Tell me which, I can help you out.

Or better yet, summon Lavos. If you can.  :P
Title: Re: Fire emblem: Path of Radiance
Post by: Buzzard on January 19, 2006, 10:01:04 pm
I remember picking up Fire Emblem 4 once. I still have yet to beat that god awefully long game. THEY HAVE FIVE CASTLES ON ONE MAP. FIVE.
Title: Re: Fire emblem: Path of Radiance
Post by: magus on January 20, 2006, 03:46:25 pm
I'm stuck on chapter 27
Title: Re: Fire emblem: Path of Radiance
Post by: Ramesh on January 20, 2006, 11:13:08 pm
Ok. I'll go replay chapter 27 and see what I can come up with.

And since you went to all the trouble of summoning a Lavos Spawn, why not just use him?

Or better yet, use my Lavos. I haven't beat him since my SNES broke down, so I can't get you a nice pic of his coller form.

Note: Coller is not a typo.
Title: Re: Fire emblem: Path of Radiance
Post by: magus on January 20, 2006, 11:37:21 pm
I'd rather use my lavos spawn.Anyone else play it?
Title: Re: Fire emblem: Path of Radiance
Post by: Ramesh on January 25, 2006, 10:22:15 pm
Ok Magus, my suggestion is as follows.

At the start, send all your swordsmen to the left. Axes to the right. Everyone else can gang up on the swordsmaster and the feral one upwards, unless they have bad resistances. The sage in the room with the archers has a couple of neat staves to steal.Thieves are a priority target, they shouldn't be too hard to kill if you hurry. Try not to let them get to the doors. Theres like, 3 more rooms that suddenly appear at the top if either of the two side doors are opened. I suggest taking everyone out before any doors are opened. When you do get to opening the doors, rush every strong person you have into the room and kill them all fast. I think one of the guys in the left room has a mend staff to steal. The only guy in the right room is a sage with meteor. Leave him alone for a bit, he won't move until you get in range. The archer and the priest in the top-middle room don't move at all. The priest can be stolen from easily. The boss is just as easy to kill, anyone can pretty much do it. Just have Mist on standby ready to heal them, she and Ike need all the experience they can get to survive the next round. After this part of the mission is cleared, Ike runs into the next room to face BK. Mist will follow right behind. BK is easy, as long as Ike can survive a round or two with him ( I'm not sure if you even have to fight him, I don't think he moves and he will be killed by Nasir after a bit anyway ). Some thugs will come for Mist after a couple of turns, Ike can kill them easily. I killed the priests with Mist. Just make sure you don't get Ike killed. Easy mission.
Title: Re: Fire emblem: Path of Radiance
Post by: magus on January 28, 2006, 08:29:52 am
Problem with mist...She is weak as hell!
Title: Re: Fire emblem: Path of Radiance
Post by: Ramesh on January 30, 2006, 05:36:17 pm
You should have levelled her up... a LOT.